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  • gadwall -

    Replied to the thread friendly associations.

    Post
    Where do you change settings at
  • Nerisrath -

    Posted the thread FaceBook Favoritism.

    Thread
    So I have played over a dozen rounds at this point and one thing i have noticed that really Grinds my Gears ... Gold for logging in with Facebook. 100 gold to any new or existing play that starts a new round through a Facebook link. I don't have…
  • Nerisrath -

    Replied to the thread Track Production - Make It An Actual Production.

    Post
    I think this is an interesting concept ... modification to the OP Make it function like laboratory. Track produced over time, building levels affect how fast track pieces are produced and how many you can hold. Track laying should be an network…
  • Nerisrath -

    Liked Roadkill911’s post in the thread Industry growth.

    Like (Post)
    I researched this a few years ago and what I found was the fastest way is to max occupancy to 300%. Yes, investing helps but not that much and you do need a combination of the two. In over 6 years of playing, I have never seen an industry level without…
  • Nerisrath -

    Replied to the thread Equalize association opportunity.

    Post
    I think you are mistaken about the balancing of preregistration. Even if a current association is 25 members when it preregisters, it doesn't automatically get 25 slots. It gets just enough to allow its preregistered members. so if 12 out of 25…
  • Nerisrath -

    Liked Te Ipsum™’s post in the thread Equalize association opportunity.

    Like (Post)
    i thought i explained this in game, now i see it here as well. you have 3 months to build a team, To get to know those players and work out how to win, after 3 months we have endgame and pre registration, if you have invested your time correctly, made…
  • Nerisrath -

    Replied to the thread Career Passenger Engine.

    Post
    I love Emziie's take on this, and was thinking something very similar. X number of passengers per tractive force upgrade ( i mainly play US so i assume her idea of 20 per is fair). the only addition i have is make hauling PAX with it a lofty goal. …
  • Nerisrath -

    Liked Emziie’s post in the thread Career Passenger Engine.

    Like (Post)
    Career engine maximums: Tractive force - 20 Speed - 250kmph Acceleration 20/20 Servicing 100% So a maxed our career engine is comparable realistically to trains found in Era 6. So my suggestion would be that somehow it is scaled as a Pax Engine to be…
  • Nerisrath -

    Replied to the thread Bald head for female Avatar.

    Post
    Quote from Ingo1965: “...please remember there is another fraction of people showing a bald heads. This is to express certain political views. I would ask not to let a bald head turn up, neither female nor male. And I certainly appreciate people with…
  • Nerisrath -

    Liked Emziie’s post in the thread Bald head for female Avatar.

    Like (Post)
    Haha Samisu - I don't even have to shave my head! As in regards to political views - I don't have a choice on having a bald head, I could wear a wig, but even with a wig I remain a bald female and would prefer to be able to express myself as I am. :)
  • Nerisrath -

    Liked Samisu’s post in the thread Bald head for female Avatar.

    Like (Post)
    Anything and everything can be taken as a statement, but baldies have been here from time immemorial. Why would we ever want to give any power to views we do not support and let those decide how we should look like :saint: I suddenly have this itch to shave…
  • Nerisrath -

    Replied to the thread US-102 USA Investments Halts Server.

    Post
    I don't disagree with the need for one on one troubleshooting and a help desk style support model, especially when it comes to account specific issues. But this is not always the best response to what is clearly a global issue, or a software bug. I…
  • Za Mechanic -

    Liked Stubaski’s post in the thread COM-202 Steam over Europe Trainspotters.

    Like (Post)
    In the last game I finished I had all but one in Era 1, found the last one in Era 6, just in time to get 5 engine vouchers for the Olys. Some times you'll have more luck, some times less, random is random.
  • Stubaski -

    Liked Te Ipsum™’s post in the thread Equalize association opportunity.

    Like (Post)
    i thought i explained this in game, now i see it here as well. you have 3 months to build a team, To get to know those players and work out how to win, after 3 months we have endgame and pre registration, if you have invested your time correctly, made…
  • Stubaski -

    Replied to the thread COM-202 Steam over Europe Trainspotters.

    Post
    In the last game I finished I had all but one in Era 1, found the last one in Era 6, just in time to get 5 engine vouchers for the Olys. Some times you'll have more luck, some times less, random is random.
  • Roadkill911 -

    Wrote a comment on Roadkill911’s wall.

    Wall Comment
    “You must be the change you want to see in the world.”-Mahatma Gandhi
  • Roadkill911 -

    Replied to the thread Career Passenger Engine.

    Post
    Actually, I like that idea Samisu. A Carreer engine that you can choose PAX or Cargo with based on its current upgrades. That should be totally doable but what rules would need to be in place (programming wise) In other words. Would we be able to switch…
  • B R I A N -

    Replied to the thread Association Name Generator.

    Post
    Mine is Brave Boiler
  • sacroima -

    Liked Clyde_Milano’s post in the thread Career Passenger Engine.

    Like (Post)
    I like the career engine, and I am also liking the passenger trains. I'm new here, and I don't know if this has been talked about, but, I'd love to have a career passenger train in addition to the career train we have now. Clyde_Milano
  • sacroima -

    Replied to the thread levelling up cities.

    Post
    If you have a great team of experienced players, the landmark can reach level 14 by the end of era 4. The time left (era 5 + 6) is enough to level a city up to level 43-44 with an association of 20 people that focus on that. That's why some teams choose…