The track production building has annoyed me since I started playing the game. It makes no sense how it works. Plus, it is not a production.
How about the track production actually produced tracks, that could be laid. At level 1, maybe one track would be produced a day and at level 30 it could be 100 tracks a day.
And why does it cost more and more money the more tracks you lay? It makes no sense. Track cost could otherwise be based on distance from starting city. The closer to the city you build, the cheaper. The further away, the more expensive it becomes.
But, if you are to redo the track things, then make tracks make sense. At least have corporations share track network and build together. That would increase importance of the corporation and stop single corps being all over the place, breaking majorities and in other ways ruining normal players' games.
I know the whole track thing is probably not gonna be changed. Too much work. So could we please just have the track building make sense?