Inspired by Salix
"Don't feed the troll" is probably the wisest of all internet wisdom and it's actually backed up scientifically.
The game itself should encourage good behavior by design and not even allow bad behavior...if it's possible to do that. Strongly depends on the game and the game mechanic of course
Many problems in the game are related to the majority of industries.
Majorities are the cause of the most hurt feelings in the game.
They give food to the trolls. Being able to break them.
Most problems that trolls create are related to the majority.
The majority eliminatе the right of players to invest. (Creates a conflict of rights!)
The majority does not solve problems but creates a lot!
Actually. Most conflicts and hurt feelings in the game are related to the majority.
That is why we can say that the biggest problem in the game is the majority!
That is why I propose completely new approach to the problems.
Majority be removed!
Can the game be without a majority?
Will this create problems?
Will there be benefits?
Yes! A lot!
What am I suggesting?
I propose to change the mechanics of the game.
And the "majority" disappears forever.
In fact, the change for players will be small.
But not for programmers.
But even for the developers will be small.
Compared with other decisions related to the majority and trolls.
I suggest that everyone can invest in industries as much as he wants (As is "set" in the rules of the game).
Without being able to hurt anyone.
More investment to bring more benefit to him and his team.
But without the possibility of hurting someone.
This will remove all unwritten rules for the investment. ("Do not Break the Majority!" ... and the like)
No matter how much you invest, you can not create a problem.
The benefits of the player and the team will be related to the amount of investment.
It depends only on the amount of the investment and the supply.
These things will now be more important.
If 10 teams have an investment of 10 million in one industry.
They have the same benefit.
This stimulates the players' activity.
You and your team benefit from investing.
The more players in the team invest and the more investments.
So much better for the whole team.
But you can not hurt anyone with your investment!
The industry will have the flag of the team with the largest investment.
But this will not bring the team's additional benefits.
All benefits come only from the amount of investments.
Competition without hurt feelings.
Investing will become similar to competition.
The more you invest. The more you get.
As 10 people can participate in one competition.
That way, 10 teams to compete for investment is one industry.
Without hurt feelings and interests.
But it gets the most, the one who invests the most.
I propose to change the investment from ownership into a competition!
We all love competitions!
There is no need to change the prestige coming from the investments*.
Just a small change in the logic of investment. And the benefits coming from these investments.
We need to change the meaning of a friendly/enemy team ... and we need suggestions
With a relatively small change.
Many problems and hurt feelings are solved.
Not just problems with trolling.
Indeed many others.
Without creating new problems.
And the game will become more fun.
Many solutions. Without costing time, money and effort of employees.
So I think this is the easiest and most elegant solution to many problems.
I suggest running 2-3 experimental servers without a majority.
If the attempt is successful, a certain number of servers can be run without a majority, along with others.
This becomes another variant of the game.
Please for your opinions.
* I do not mean that there is no need to change the balance of prestige in the game. This is another topic.
I mean, there is no need to change the prestige to realize this idea.