The biggest problem - The Players!

• The biggest problem - The Players!

If there were no players in the game!

There will be no problems!

Are you crazy?

This is a joke! But that's true!

In this topic, I will try to describe my personal point of view on the problems related to the players!

In another topic I will describe the suggestions to solve these problems!

The biggest problem - The Players!

Am I crazy?

Anyone who plays with trains that do not exist is crazy! Anyone who sees sense in this is crazy!

So I'm crazy!

I'm crazy! So do not believe everything I write!

What kind of crazy?

The crazy of feelings!

Just like love! Love is crazy!

Feelings are crazy!

Feelings!

Feelings are illogical, unreasonable and irrational...

That's their nature!

They make life interesting and fun!

Numbers and mathematics!

They are logical and reasonable!

They are the complete opposite of feelings!

And what is the game?

Anyone who thinks games are numbers and math is wrong!

Anyone who sees games and prizes as numbers will not understand the problem with players!

Numbers and maths are only the means! Thanks to them, the games exist!

Games are feelings!

The real goal of the games is to satisfy the feelings!

Feelings are the essence of the Games!

Thanks to numbers and mathematics, the games work! But games are feelings!

It's like a car trip!

The journey not in the gasoline you put in the car to move!

Anyone who sees the journey as numbers does not know what a journey is!

The journey is all the wonderful feelings you get!

So the game is all the wonderful feelings you get!

So most of the problems the game has are related to the players' feelings!

And these are the problems that all the games have! Especially Social! Like this!

What problems do I see?

Success is the ability to go from one failure to another with no loss of enthusiasm.

Erfolg ist die Fähigkeit, von einem Misserfolg zum nächsten zu gehen, ohne die Begeisterung zu verlieren.

Успех - это способность переходить от одной неудачи к другой без потери энтузиазма.

The post was edited 2 times, last by Hear Me Roar ().

• A) The lack of useful discussions on the problems in the game!

There are some discussions.

But much more is needed!

We need more people to be open for discussion!

I worked all my life on ideas.

And how to apply them in life!

Including software development!

I have a lot of experience. Really a lot!

What's the difference between idea and suggestions?

For most people, ideas are like food.

They want ready meals. What is very tasty.

Excellent! Which has no flaws!

This should be the end result!

But how to achieve this result?

How to make such a nice idea that has no flaws?

That's what people say, much smarter than me!

If I have a thousand ideas and only one turns out to be good, I am satisfied. Alfred Nobel

Ideas are not a tasty dish!

What ideas really?

These are the products from which to prepare delicious dishes.

These are cooking recipes!

A tasty dish - the result of many ideas!

This is the right choice of products and recipes for their preparation!

You can look at ideas like products in the store!

From any product you can cook a delicious dish!

But the products are not suitable for any dish!

Garlic is delicious. When you eat it with potatoes!

But it's terrible if there is garlic in the cake!

But to make it a tasty dish!

You have to choose the right products and choose the right recipe!

Experience shows that the best results are the result of the discussion!

The most valuable thing is the look that different people can give!

Everyone sees reality in his own way!

Everyone offers their products and recipes!

Everyone offers their point of view!

And if the chef is good!

Get delicious food!

In our case!

The chef is the programmers who make the game!

And our goal is to give and improve our products and recipes!

Improve them by discussing them!

Experience shows that the best results are the result of the discussion!

Nowadays! Forums are a place for these discussions!

We are all different! We are all together!

Unlike the game, discussing ideas is not a battlefield!

We are one team here!

And we have one goal!

Make the game better!

Good suggestions come from good ideas.

Through good discussions

Success is the ability to go from one failure to another with no loss of enthusiasm.

Erfolg ist die Fähigkeit, von einem Misserfolg zum nächsten zu gehen, ohne die Begeisterung zu verlieren.

Успех - это способность переходить от одной неудачи к другой без потери энтузиазма.

The post was edited 1 time, last by Hear Me Roar ().

• B) Players who deliberately interfere with others! Trolls!

Not long ago I made a forum topic on this issue!

Success is the ability to go from one failure to another with no loss of enthusiasm.

Erfolg ist die Fähigkeit, von einem Misserfolg zum nächsten zu gehen, ohne die Begeisterung zu verlieren.

Успех - это способность переходить от одной неудачи к другой без потери энтузиазма.

The post was edited 2 times, last by Hear Me Roar ().

• C) The game is a kid!

More recently, the game turned 6 years old!

The truth is that the problems of the game are changing!

Like a child! When it grows, the child changes!

Along with this, the problems are changing!

Therefore, we can say that as a child, the problems of the game are changing!

And they will continue to change!

What has changed?

There are many changes.

Here I will only mention some of them!

Success is the ability to go from one failure to another with no loss of enthusiasm.

Erfolg ist die Fähigkeit, von einem Misserfolg zum nächsten zu gehen, ohne die Begeisterung zu verlieren.

Успех - это способность переходить от одной неудачи к другой без потери энтузиазма.

The post was edited 1 time, last by Hear Me Roar ().

• D) Problems of newbies!

I soon tried to open a discussion on this topic.

Unfortunately, there was little willing to participate in it.

Here I will answer the question:

What's the problem with newbies? (from my point of view)

I'm not a newbie in this game!

But I was soon.

Besides, I'm a newbie in some other games.

So I see some problems!

Newcomers are players who want to satisfy their feelings!

Just like all of us!

This game is about getting results!

That's why we all want to achieve good results!

How do the problems change in the game?

Recently. At the beginning of the game.

We were all newbies!

We were all on one level!

But now it is not.

There is now a big difference between the skills of newbies and champions!

When novices compete with champions, they lose their motivation!

And the problem not only with the career train! (Although there is a problem with this)

The problem is in experience and professionalism!

It is impossible for a newbie to achieve the success of a champion!

Even if they have the same conditions!

So I think the current system is very unfair for the newbies!

Imagine you're starting to learn tennis!

You only have basic knowledge!

But you have to play against the best tennis players in the world!

How will you feel?

Success is the ability to go from one failure to another with no loss of enthusiasm.

Erfolg ist die Fähigkeit, von einem Misserfolg zum nächsten zu gehen, ohne die Begeisterung zu verlieren.

Успех - это способность переходить от одной неудачи к другой без потери энтузиазма.

The post was edited 2 times, last by Hear Me Roar ().

• E) Problems of advanced players!

Development is the driving force for many players! Including me!

The career train encourages me to be a very active player.

But a limit is reached!

When you can not develop your career train!

Therefore, more opportunities have to be found for winning career points. (Without costing 2000 gold!!!)

Another problem is the golden players!

This problem has a lot of positive!

Thanks to these players, the game exists!

We have a wonderful game thanks to these players!

But we need proposals to have a fairer competition!

We need better conditions for players who do not have financial opportunities!

Furthermore.

I am a player who loves diversity.

Games like the winter event are an interesting variety!

But besides that. I would like more variety and dynamics in the scenarios!

I know this will not happen soon. And how much effort is needed for that.

Most players may not want more diversity!

But there are probably other players like me.

Success is the ability to go from one failure to another with no loss of enthusiasm.

Erfolg ist die Fähigkeit, von einem Misserfolg zum nächsten zu gehen, ohne die Begeisterung zu verlieren.

Успех - это способность переходить от одной неудачи к другой без потери энтузиазма.

The post was edited 1 time, last by Hear Me Roar ().

• What problems do you see in the game?

(This topic is only for the issues related to players and their feelings!)

(Technical and other issues are topics of other discussions!)

Success is the ability to go from one failure to another with no loss of enthusiasm.

Erfolg ist die Fähigkeit, von einem Misserfolg zum nächsten zu gehen, ohne die Begeisterung zu verlieren.

Успех - это способность переходить от одной неудачи к другой без потери энтузиазма.

• With best wishes,

HMR

Success is the ability to go from one failure to another with no loss of enthusiasm.

Erfolg ist die Fähigkeit, von einem Misserfolg zum nächsten zu gehen, ohne die Begeisterung zu verlieren.

Успех - это способность переходить от одной неудачи к другой без потери энтузиазма.

• Fun and Justice for all!

In this topic I tried to describe my personal point of view on the problems related to the players!

In this topic I will describe the suggestions to solve these problems!

Success is the ability to go from one failure to another with no loss of enthusiasm.

Erfolg ist die Fähigkeit, von einem Misserfolg zum nächsten zu gehen, ohne die Begeisterung zu verlieren.

Успех - это способность переходить от одной неудачи к другой без потери энтузиазма.

• A) The lack of useful discussions on the problems in the game!

Above all, we must discuss!

Where?

I'm trying to write about the important topics of the game

Success is the ability to go from one failure to another with no loss of enthusiasm.

Erfolg ist die Fähigkeit, von einem Misserfolg zum nächsten zu gehen, ohne die Begeisterung zu verlieren.

Успех - это способность переходить от одной неудачи к другой без потери энтузиазма.

The post was edited 1 time, last by Hear Me Roar ().

• B) Players who deliberately interfere with others! Trolls!

This is a very big problem.

Who does not have a complete solution!

In this topic I made some interesting suggestions! (In English)

The biggest problem. Trolls!

As a non-traditional solution, I suggested this too!

Success is the ability to go from one failure to another with no loss of enthusiasm.

Erfolg ist die Fähigkeit, von einem Misserfolg zum nächsten zu gehen, ohne die Begeisterung zu verlieren.

Успех - это способность переходить от одной неудачи к другой без потери энтузиазма.

The post was edited 1 time, last by Hear Me Roar ().

• C) The game is a kid!

Time passes.

Children grow up!

Problems and challenges are changing!

This is true of our favorite game - Rail Nation!

Players are changing. The game must evolve!

At the moment the game is very unfair to the players.

Especially for newbies!

The most important change I am proposing is the Champions League concept!

This is a proven system in time!

The most successful system ever created!

Fact. This is not a new concept for the game.

This concept is set at the auctions for hiring a worker!

In this case, teams are grouped into separate groups.

This grouping is the main principle of the Champions League!

I suggest that this grouping be introduced into the competition between players.

I offer two versions of the Champions League concept:

1) New Scenarios Based on This Concept!

Rail Nation - Champions League!

2) Changes to the current scenarios!

Rail Nation - Star Wars

Success is the ability to go from one failure to another with no loss of enthusiasm.

Erfolg ist die Fähigkeit, von einem Misserfolg zum nächsten zu gehen, ohne die Begeisterung zu verlieren.

Успех - это способность переходить от одной неудачи к другой без потери энтузиазма.

The post was edited 1 time, last by Hear Me Roar ().

• D) Problems of newbies!

This is the most important group of players.

Because they are the future of the game!

But they are also the fragile part of the game!

Their sense of joy from the game can easily be broken!

Because of unfair rules.

Another big problem is that for advanced players it is difficult to imagine the problems of newbies.

To imagine how they feel:

Imagine you're starting to learn tennis!

You only have basic knowledge!

But you have to play against the best tennis players in the world!

How will you feel?

I received a very remarkable comment!

I will paraphrase:

Imagine that you are alone and play against 5 world champions at the same time!

They are on one side of the court

You on the other

How will you feel?

This is the way newbies feel now!

I suggest introducing changes in the game.

According to the concept of the Champions League! (As described above)

Success is the ability to go from one failure to another with no loss of enthusiasm.

Erfolg ist die Fähigkeit, von einem Misserfolg zum nächsten zu gehen, ohne die Begeisterung zu verlieren.

Успех - это способность переходить от одной неудачи к другой без потери энтузиазма.

The post was edited 3 times, last by Hear Me Roar ().

• E) Problems of advanced players!

I suggest introducing changes in the game.

According to the concept of the Champions League! (As described above)

For those who love variety.

I suggest:

Something between real and RTP server!

I also offer encouragement to active players on a single server!

Players offered the following variations of prizes

- Lottery Tickets

- +?% of income

- career points

* for consecutive played rounds (of active players)

Success is the ability to go from one failure to another with no loss of enthusiasm.

Erfolg ist die Fähigkeit, von einem Misserfolg zum nächsten zu gehen, ohne die Begeisterung zu verlieren.

Успех - это способность переходить от одной неудачи к другой без потери энтузиазма.

The post was edited 6 times, last by Hear Me Roar ().

• What suggestions do you have?

(This topic is only for the issues related to players and their feelings!)

(Technical and other issues are topics of other discussions!)

Success is the ability to go from one failure to another with no loss of enthusiasm.

Erfolg ist die Fähigkeit, von einem Misserfolg zum nächsten zu gehen, ohne die Begeisterung zu verlieren.

Успех - это способность переходить от одной неудачи к другой без потери энтузиазма.

• With best wishes,

HMR

Success is the ability to go from one failure to another with no loss of enthusiasm.

Erfolg ist die Fähigkeit, von einem Misserfolg zum nächsten zu gehen, ohne die Begeisterung zu verlieren.

Успех - это способность переходить от одной неудачи к другой без потери энтузиазма.

• This is long monolog topic which You wrote, for me too long to read it fully, I just read bold sentences. But I have one idea for You. If You would put it into video up to 10 minutes, probably more people would listen to it, than there are people to read it.

Second thought is that Your suggestions put game somehow upside down, which in practice have zero or nearly zero chances to be implemented, cause RN team wont rewrite whole game. Thats lots and lots and lots and lots work to do then. If they would like Your ideas. But You put ideas in such a way, that not so many players get into discussion. For me personally, short and concrete message is much better, less words, more essence.

Maybe getting to some kind of hobbyist community of game developers might get You friends who would like to discuss and implement ideas You have, cause those are ideas for completely new games, not ideas to evolve RN and only evolving of RN is an option in here and how, as I see from RN official communication. Team is busy developing HTML5 version of the game.

If You still believe that new version of RN would be good idea, maybe putting Your ideas in some attractive form of shorter, well prepared analysis or video and sending it to developers of the game Bright Future - Bright Future – English Website

Maybe Your arguments would make them want to develop idea of a new version of the game, and work on it with You, to do it in future, when they are less busy with current tasks

Being creative mind has advantage of lots of new ideas, but also has challenge of putting those ideas in such a way to others that they can grasp it and see its advantages, another challenge is to find ways to realize them which usually needs others to help is as creative persons tend to jump from one topic to another and do not finish many of them. I am such a person and I learned that KISS rule - Keep It Short and Simple is one of the most important. When You get people into idea, then its good time to develop it, as very complicated ideas on the start (as Your's here is in my opinion) tend to be to complicated to people to grasp at once.

• Thanks!

I supposed it would be too long. And I thought to split it into two topics.

I see various problems in the game!

And I make suggestions on them.

This topic is generalizing.

The purpose of the first part is to show the problems I see.

The purpose of the second is to link to individual suggestions.

No new suggestions!

Example:

You are interested in the problems of the newbies.

I suggest:

1)

2)

....

They are now making the new version (HTML5).

I hope they read my suggestions!

Because there is a big problem / injustice in the game!

Especially for newbies!

Sincerely,

HMR

Success is the ability to go from one failure to another with no loss of enthusiasm.

Erfolg ist die Fähigkeit, von einem Misserfolg zum nächsten zu gehen, ohne die Begeisterung zu verlieren.

Успех - это способность переходить от одной неудачи к другой без потери энтузиазма.