Final/EG - Needs to be improved?

  • but similar formulas are very unbalanced. The top 5-10 players get a big percentage of the team's prestige.

    So prestige becomes antisocial!!!

    And this leads to various problems (antisocial)

    1) There is little incentive for the whole team to participate. The prestige of the team depends mostly on the first members.

    2) Many players do not listen to the commands. They carry independently to gain much prestige. (And so they damage the whole society)

    3) Creates a lot of inequality and complaints from bonus trains

    4) and other

    I think there should be good prestige for individual players.

    But the goal must be the team play.


    I have similar to your formulas ^^^

    Final/EG - Needs to be improved?

    Success is the ability to go from one failure to another with no loss of enthusiasm.

    Erfolg ist die Fähigkeit, ohne Verlust der Begeisterung von einem Misserfolg zum anderen zu gelangen.

    Успех - это способность переходить от одной неудачи к другой без потери энтузиазма.

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