I dare to disagree. If you think that only currently existing players are important for RN, then it's you who thinks "in a very, very short way". This is not a sustainable business practice. If we wouldn't care about user acquisition, RN would have been gone years ago.
Well, I did not say, I ONLY care about existing players. But I care more of existing players, than of new dump-*****, who are not able to join a game by using a 2FA. Existing players are the basic of every online game. To take care of them is a long term job. And a basic thing, if a game should be a long term success.
Taking these new players on board and accepting the risk of to lose existing players is not a long term thing. This is only something like "the revenue of tomorrow must be higher than the revenue of today"
Sorry, but I always think in long terms. Because it's a basic in my job. And I don't care about a short term downgrade, when I expect a long term upgrade, what will be much more worth than a short revenue.
It's not stupid. Sustaining a game is just not as simple as you make it sound.
Sustaining a game is not as difficult as you make it sound.
I never said, that it is simple, but it doesn't matter if you want to sell bread, a new car or sustaining a browser game.
Fact is, you have to establish a basic of customer. Customer, who talk about the bread, the car or the game to other people...in the most positiv way. If you don't care about your basic customers..you will not succeed.
If you change the taste of your bread, because your hope is to win 2000 new customer, but after 3 month you see, you lost 3000 of your basic...well done.
If you change the engine of your car, because you want to win 500 people from Green-Party, but you lose 1200 other people...well done, go ahead.
If you make some advertise with bonus packages, because you hope to win 100 new players and RN will maybe earn 10000€ more than the month before, but in the end you lose 10 from your basic long-term players and RN makes 500€ less...well done, go ahead.
If you make it as easy as possible to join the game for new players "because they don't want a 2FA" and not only the new players, but also 20 of your basic players leave your game...good job.
This is short-term thinking, nothing else. They think about revenue of tomorrow, maybe of the next week. But not about, what will be in one year, maybe in 3 or maybe 5. Most important thing is to generate more and more revenue tomorrow, next week and maybe next month.