1 - I am not one of the players affected by the bug…
2 - All this text is not directed to the RN volunteers who are moderators in the forum, but to the rest of the team!
It is with great sadness that I say that Rail Nation is committing suicide!
Many of us already knew that there were first-rate and second-rate players.
Differentiating players who had the same problem, and were treated unequally, is the end of the line ...
I've often seen it said that servers that have been a real disaster for most players are dubbed successful servers; and highly successful servers were not even mentioned because the winning players (players or societies) were not one of privileged nationality within the game. An example of this was Origin Journey, which is said by many players who have been there, it was the most difficult and competitive of recent times. Instead of enjoying success, RN ignored the scenario and didn't even refer to the server (Black Forest).
In the first Masters, they wanted to know who was the best player on equal terms, but they put a high, nonrecoverable gold rate so that only a few could enter. In Masters 2 they let in a few but turned the server into the “Mastercard Masters”… only those with a good credit card can really compete. Nor do they even allow gold to be transferred from other servers to compel the purchase. As an aggravating factor, they did not want to hear of all the confusion that comes from not having English as a mandatory language.
Even the change to HTML5 has already been made for some servers, but once again, the "favorites" are the beneficiaries, even knowing that scenarios with HTML5 are already more stable than others.
Then comes the unrecognized disasters. Rail Nation had already taken winnings from players on event servers, such as the famous winter event, where they did not take responsibility the mistake they made. Instead they penalized players who devoted much of their time to the game. A shame.
This cleverness sooner or later gives bad result.
It's a game at a moment's notice: programmers, it seems, are a team of starter programers who have no idea how to solve problems. This is the only reason why bugs older than 2 years have never been fixed.
That said, it looks like this company doesn't understand that players are its customers… with no players will close servers and shut down. The constant departure and abandonment of players does not seem to bother…
The problem existed and hurt players and societies who devoted much of their time to the server and did what they could to play, even at the costs that the whole situation created.
I am very sorry that some players are now determined to abandon the game they like and have been playing for years, but it has become a joke.
If you feel like me, talk about it.