Number of active players connected to the city
required tons (old) - Landmark level 3
required tons (new) - Landmark level 3 10
31,623 19,953 25 50,000 37,893 50 70,711 61,557 100 100,000 100,000 200 141,421 162,450
Some examples how it works. Definitely better for cities/landmarks/regions with less players than before.
So it is the same I mentioned two posts over you.
But we are talking about a LM on Level 3 in this example. Even the largest and biggest regions will have a average number of connections about 30 people, so they have to carry also significantly less tons. Why not taking a basis instead of 100 like 70 to smooth the time where LMs have less connections in den first levels and after it about the same time they have more. Or taking a basis of LM Level * 10, thus level three 30 and eleven 110. You cannot balance LM like Engame cities and assume that there is the same ammount of connections. The largest cities start with about 30 connections and it lasts about 20-25 day to double it. In 25 days u already reached level 9 oder 10 in LM and you'll still be far away from 100 connections. This is a bad and not adequate number that is never giving the same balance between less or more crowded servers and cities like it is for endgamecities. I really love the adjustment of the exponent to 0,7 it was needed much, but you can't lower the hole amount of tons for everyone.