There is a lot of fuss going on, following the recent modifications to the game rules where arguably any behavior can be made so it looks like bad behavior. I won't go into opening this subject again, I'll just say that the 3.5 paragraph is removing the "free haul" aspect of the game and that it should be AT LEAST revised, if not removed entirely, and be replaced with SPECIFIC cases (as it is with every other reputable online game).
Regardless, this change has once again sparked the feud between city haulers (or should I say obsessive city haulers) and free haulers (or should I say prestige hunters). Again, I won't go into debating as to why I said obsessive or what separates the free haulers from the prestige hunters, that's not the point I am trying to make.
For 6 (six) complete eras players can opt to level a city, free haul or rack up prestige prestige points. Racking up prestige comes from (in order): transports, investments, competitions. Very experienced players can rack up even 1 million prestige points before the end game commences, so it's safe to assume that most prestige points come from playing the first 6 eras.
Now, during the end game players can add an additional 100 - 250k prestige points, depending on how well they play. Deciding on which city to set as the home city involves how a player appreciates its chances of winning the EG. Apart the megacities that have separate starting times, aforementioned player will in most cases have the Olympus trains in his home city and the bonus trains biting prestige from other mega cities.
So, in order to remove those small bites or to discourage free haulers to haul in other mega cities, thus removing the possibility for end game factories to be ruined by external players, therefore adding more fairness to the game, and ultimately relaxing the rift between city haulers and free haulers, why not simply remove the prestige points generated from players hauling to non-home megacities?
It will fix so many issues while only impacting a small percentage of players, and even then the impact is rather small, maybe a 5% decrease in prestige points overall?
Are there any reasons for such a change to NOT be implemented? I honestly see none, and that's coming from a player that tried to go for 1 spot in individual rankings.