This isn't my first rodeo regarding the Game Rules, but will most likely be my last. For those that are curious about my previous endeavours in giving back to the game and trying to improve the overall quality of life, you can check my other posts here:
To sum all those 3 threads:
Exploits are allowed as Rail Nation's tools and human resources are lackluster.
There is no such "sportsmanlike" behavior in this game since Rail Nation condones pretty much everything (except foul language).
And if your support ticket doesn't get resolved you can't escalate it and cannot talk to another support staff.
And don't get me wrong about this, I'm not a simple protester, I have made more than a couple reports about multi accounts and have spent a lot of time doing Rail Nation's work without them even saying thank you. I mean it, I literally had to point this out so they can repply: "P.S. Thank you for taking the time to follow up on those 15 accounts.".
And now the "throwing dust in the eye" part. In September, this year, Rail Nation makes an announcement: GAME RULES HAVE BEEN UPDATED. Wow, let's see. Turns out they only reordered the same rules and added a bit of an explanation to some, that's it. But wait, they've actually caused more confusion that clarification with this line:
3.5. Potential harmful situations or actions that strongly indicates that harm is being incurred against gameplay and/or one or more players in the game. In such situations, the Rail Nation team has the full right to take necessary actions even if the specific situation as such is not covered in the current game rules.
Well ladies and gentlemen, why have so many lines of rules when you can only have this one and you're covered? You play the game and we decide if you're doing it right or wrong, capisci?
But wait, there's more! Add the above, to this one:
3.1. The support team and administrators have the right to decide the punishment for rule violations.
Let's not get hasty, no one is saying abuse is being done, we all signed the EULA, that pretty much seals it. And honestly this isn't my concern, nor my grudge. What upsets me is that Rail Nation gets A LOT of feedback, through forum, support tickets, e-mail questionnaires and in game chatter (since moderators are also present). So you have all that but you don't tackle the things that really are troublesome, such as: multi accounts, fake accounts, password sharing, sabotage, exploits, unbalanced game functionalities.
Players are screaming about multi accounts and fake accounts. There was a player here who HAD A SCREENSHOT with someone literally saying in a private message towards another player, from one of his multi accounts, to delete his message from the receiver's end, so that support doesn't see it since it was a clear proof that the sender was a multi account. These multi accounts didn't get banned by the way.
But back to the subject of creating more confusion than clarification. Players were told, through sections 3.5. and 4.1., that disrupting the gameplay of others by causing harm, or even potential harm, by questionable actions, all under the fair play idea of participants treatment, is sanctionable, not can be sanctionable, IS SANCTIONABLE (since the phrase literally reads: "will lead to in-game punishment").
THANK YOU! I was so happy to see this because in the back of my head it meant: less sabotage and less players not following the collective action of the players during the end game. Man I was wrong. And so were you, I bet. Players did questioned about the above rule and all the explanation we've got was: "players need to stop being jerks". Wow..., nice explanation from a Product Manager, but I will take it.
So here comes my first end-game since this Fair Play rule got clarified. Calling starts and we see players acting AGAINST the collective action of the majority of the players. And by majority I mean 99.9%, not 51%. I say ok, was to be expected, nobody reads the game rules. So I send some messages, first nicely asking players to start following the calls because they're harming us and we want to win so that everybody is happy, bla bla. Some actually responded well, mostly ignored me but one guy went straight and mocked my message and the idea of following the call.
So I got pissed and I tell him again, not-so-nicely, to start following what everybody else is doing unless he wants to end being reported. Guess what, he threatens ME now with a report because, wait for it, I AM disrupting his gameplay. LOL I called him an idiot on the spot so that he has a better reason to report me, not that garbage of a reason, and then I reinforce my suggestion with a clear warning: start following the calls or get reported not only by me, but by a lot of players here since I will be asking everybody to report you. And I did of course, this player is CLEARLY and DELIBERATELY working AGAINST our city and causes harm to, I repeat, 99.9% of the players.
Guess what happend next. (*** edited by cm ***) I am sorry Rail Nation, but in real life if I somehow think that someone is breaking the law and I THREATEN him to call the police, do I break the law? No. The threat has no substance to it, but let's not get law and technical here, no need for that. I understand my mistake, good for you for not allowing such threats to exist in the game.
But why in the hell's name do you even stipulate a Fair Play rule when you clearly don't do anything? You had proof right there, in my messages with this player, and did not acted. I understand to not act towards the players that are offline or ignored me, I get that, you have no proof, it's hard to make a distinction between lack of experience and intent, I get that. But you had proof and you didn't acted upon. This is unheard of. Please try to explain what happened because to me it's clear that something stinks here.
And don't try to moderate this thread since even though I've said this will be my last rodeo regarding the game rules, if you try to hide this under the rug, this all goes to Travian Central.