But let's move on to the last part, how should the end game be played, which is my main topic.
To me this is the problem area. In my opinion, if through normal game play something can be done, then there should be no rule to restrict players from doing it. The one area I believe the staff is restricting is harassing communications not game actions
This is a competitive game, and again one that I think is purposely designed to create conflict between players in order to generate gold sales. What is Travian’s preferred method for beating saboteurs? Purchasing instant dispatches for regain zero wait times. I’ll ask again, why would Travian restrict a potential money source?