Posts by Samisu

    Thank you for bringing this up here on forum!


    Message system and the chat widget are separate features, and it's good to hear of your experiences with these tools.


    If you have more feedback, please contact game support about bugs - or use this thread to give us a more general image of how you use these tools and what is missing. I'm sorry to hear of these issues and I'll be sure to forward all your feedback!


    Based on the comments so far (not just this thread), the browser version has a chat widget that works and also the message system is in good use - but the app version has its issues?

    What a great topic Twisted Angel


    I hope others join the discussion as well. To limit the abuse of sitter function was not the only reason for these changes. Another reason was players should play the game for themselves, and use the sitter function only when needed. Some players got used to the idea of playing with your own account + sitting another account, never having to worry about being offline or planning your strategy to fit your online hours. You could give all the necessary tools to another player to watch over your account indefinitely.


    Sitter mode was reworked with update: Changelog for Update 4.10.0

    • It is only possible to sit for an account for a maximum of 30 days (15 days on express servers) in total.
    • Options have been added to allow sitters to use vouchers and Gold (each function can be set separately).
    • A day means, beginning after the daily calculation at 00:00 (UTC) until the next day at 00:00 (UTC). In this time the sitter can do his sitting more than once and it counts as one day. After 00:00 (UTC) of the next day the next day begins and is only counted if the sitter does sitting further.


    What if there were other options after the 15 / 30 days are used up? What are the things you need the most from a sitter, if you yourself are unavailable during a workday (8-12 hours)? Could there be coupons for example that mimic the sitter functions, when other players visit your station concourse?

    Dear players,


    We have two batches of updates coming.


    On Wednesday 23.01.2019, we will update the following Classic servers between 09:45 and 11:15 am UTC:

    • s2.rail-nation.com
    • s3.rail-nation.com
    • s5.rail-nation.com
    • m1.rail-nation.com
    • s1.railnation.com.tr
    • s2.railnation.com.tr
    • s1.railnation.us

    On Thursday 24.01.2019, we will update the following USA and SoE servers between 09:45 and 11:15 am UTC:

    • m1101.rail-nation.com
    • s101.railnation.us
    • s102.railnation.us
    • s103.railnation.us
    • s201.rail-nation.com
    • s202.rail-nation.com
    • m1201.rail-nation.com


    The game worlds are expected to be unavailable during the maintenance.


    Update for version 4.12.0.0 will be installed. You can find the changelog here: Changelog for Update 4.12.0


    We apologize for any inconvenience this causes, and wish you lucrative hauling!

    Your Rail Nation team

    Hi mollernielsen


    Quite a wide question you have there 8)


    To change associations, you need to first leave the asso you are now part of. Then you can tap on another association and ask to join in or accept invite.


    For moving engines, I would say go through the tasks given by Lucy (the nice lady with a question mark on her icon). Lucy will teach you all the basics how to bring in the dollars!


    If you want to change your home city, then go to profile > profile options > city


    From here you can find guides for new players and more experienced tactics: Guides & Tutorials


    And of course there's a super helpful player community out there you can chat with in your gameworld!

    So, a feature that lets you keep the same goods but changes the factories based on waiting times and routes - whichever route brings in the most money?


    What happens when the waiting times change so that the old route is suddenly better?


    Or when your association as a team effort wants to grow and use certain factories over others before golden hour or in endgame for example?


    All things considered, I would say this 'refresh of routes' feature could not be automatic. But, as an optional feature it would bring something new to the game for sure: One tap and your engines would change to the routes that bring in most profit. Tap this button once an hour and you're good to go!


    Or perhaps only when the new track is built and it offers the same hauling routes with better profits (at the moment), game would ask 'Do you want to update your route?' - but only as a one time question. After that, it would be the player's responsibility to follow the money.


    Please keep in mind that I have no tech expertise, nor do I know how many players would actually need such feature. Just seemed like a nice topic :D

    Update: Facebook login issue will be fixed in about 20 minutes.


    Update: Facebook login has been fixed.


    We are sorry for the inconvenience and thank you for your patience with these login issues.

    Your Rail Nation team



    What if some players have found their winning formula and others will need to keep searching?


    Take it as part of the game, learning best ways to bring in prestige and use those tactics to win the round 8)


    You can also try asking around if other players are willing to share their knowledge and experience with you.

    There will never be a feature in Rail Nation, that makes it easy to start a blame game over majorities. It's not easy to tell who to 'blame' + there's nothing wrong in breaking the majority and gathering all the prestige you can get as a solo player. These shame / blame game tools would turn the game into something completely else...

    Hello friends of railways!


    From here you will find the changelog for version 4.12.0



    RN2018-2076 Amount of prestige gained for titles is displayed correctly in system messages again.
    RN2018-2120 Members of an association no longer disappear when resizing the association widget.
    RN2018-2487 Markers for filtered industries on the mini-map are shown correctly again.
    RN2018-2748 Worker screen now updates correctly when a new auction starts.
    RN2018-3025 The overlapping of two track construction points has been fixed below Beetham Tower on mobile.
    RN2018-3566 A missing update for tile tooltips has been fixed when changing the language.
    RN2018-3847 Banners have been removed for non-discounted features during a discount.
    RN2018-4087 Name of warehouse or harbour is now displayed correctly in the prestige ticker.
    RN2018-4514 Licence screen in the mobile app now shows all licences correctly.
    RN2018-4538 Station names are now shown completely in the schedule assistant.
    RN2018-4591 Notifications have been fixed when donating for the association HQ as sitter.
    RN2018-4604 The tooltip of city bonuses from city competitions is now scrollable in order to make all entries visible.
    RN2018-4622 Pop-up now correctly shows the name and price for the specific packages.
    RN2018-4625 Full-screen button has been removed from the mobile app.
    RN2018-4687 A bug has been fixed that prevented warehouses from being used in the same schedule on mobile.
    RN2018-4712 The display has been fixed for the train widget if the number of columns is changed.
    RN2018-4718 The functionality of the 'Invite friend' button has been fixed for mobile.
    RN2018-4835 Sitter icons have been moved below the avatar to avoid overlapping with the middle bar.
    RN2018-4850 Errors have been fixed in the schedule assistant for warehouses and harbours.
    RN2018-4873 Landmarks and warehouses can now be selected when the cursor is close to the tooltip.
    RN2018-4987 Prestige icon in the sandbox tutorial now vanishes after floating up.
    RN2018-4994 Help bubbles in the sandbox tutorial now have a margin.
    RN2018-4996 The linear display of clouds has been fixed in the sandbox tutorial.
    RN2018-5116 Investment screen has been fixed for warehouses on mobile.
    RN2018-5163 The 'Select all trains' option has been fixed for schedules with warehouses.
    RN2018-5248 The display of long schedules has been fixed in the schedule assistant.
    RN2018-5259 Zoom behaviour has been corrected when scrolling with the mouse wheel.
    RN2018-5263 Overview screen for the second video no longer displays an incorrect amount.
    RN2018-5319 Overlapping of city levels and the progress bar has been fixed in the passenger screen.
    RN2018-5385 The calculation has been fixed if an association has the maximum number of members when the newbie slot is filled.
    RN2018-5408 Icons in sandbox (city details) are no longer displayed as greyed-out.
    RN2018-5409 Text on the button at the end of the sandbox tutorial is now correctly displayed in every language.
    RN2018-5506 Construction yard no longer overlaps with other buildings at higher levels.
    RN2018-5524 Position of the player container has been fixed in the mayor screen.
    RN2018-5526 The default selected train has been corrected in the 'Buy train' screen to the one furthest in the tech tree.
    RN2018-5529 A broken scroll bar in the museum screen has been exchanged for a drop-down menu.
    RN2018-5536 Adjustments on the 'Secure special bonus' screen have been made so that words aren't cut off randomly and pushed into the next line if they are too long. (This only affected some languages.)
    RN2018-5539 The doubled display of the sidebar has been fixed while watching other players.
    RN2018-5541 The tooltip on the contact who sent a friend request now shows correct text.
    RN2018-5599 A tooltip has been added to the Plus Account icon in the competition pop-up.
    RN2018-5611 Scientist no longer overlaps with the tech tree.
    RN2018-5612 The display of the president's icon has been fixed for supported cities.
    RN2018-5613 Text has been repositioned in the trainspotter screen when the enlarged display mode is activated.
    RN2018-5614 The icon for city competitions is now displayed when the tooltip is minimised.
    RN2018-5616 Links in the prestige overview lead to the correct category rankings again.
    RN2018-5617 The behaviour of map object tooltips has been fixed so they don't close too easily.
    RN2018-5624 The instant reactivation of trains in cool-down has been fixed after switching from the museum.
    RN2018-5630 The possibility of collecting event currency in the 'list view' station has been removed during the event's build-up phase.
    RN2018-5639 The first message in every forum thread now has the same character limit as the following ones.
    RN2018-5650 The position of prices in the 'Buy waggon' screen has been fixed when the enlarged display is active.
    RN2018-5735 The line break for four-digit numbers has been fixed in the winter event ranking.

    My big problem lately is the 1.5 minute youtube videos. I usually snag every video I can in the first era. The last two restarts - zero. I gave up on them.

    Is there no way to skip the video after a set time has passed? I've seen this option to skip longer videos somewhere :/

    Hi Ron!


    US101 had a frustrating start, some players had a hard time joining the server and pre-registration did not work.


    The pre-registration information was lost (restarting would not help), but all players received 10 HQ donation tickets to help rebuild their corp. Support is always open for players to get further answers and service if needed.


    Server is running as it should now, and we found the reason why these issues happened. For future rounds, there will be time to double check everything works before restarting a server, and systems to prevent these inconvenient and frustrating starts from happening.