sounds nice but what is the relevance of the information?
i cant even reach support with this problem
I think you missed the point.What they are going to build with the split lab is that you can build out the lab in a way that suits your playing style.
At current settings your lab will fill up in 12-16 hours depending on if reseacher is active or not.
You will have two options
option 1 if you are a player that logs in 3-4 times a day you do not need a high storage limit for Research points (RP) because every time you login you use your points on research. so you choose go for a bit faster in generating RP but at the risk of losing out points if your storage capacity is too small when you miss a login session.
option 2. You are an easy going player that logs in maybe 1 or 2 times a day max, so on most days your lab will be full after 14 hours on average so you currently you miss the points generated after 12-16 hours. With the new lab option you can expand your lab to a level to store points generated over a 24 hour period meaning you wont lose any points and even as a low activity player you can still research the best trains because you can store more points and don't lose points anymore because the lab storage is full.
I did not missed the point; what i say is that such a upgrade, in my eye's, will ruin this game.the fact that you have nou 60 lab levels instead of 25 isnt making the game easier. also i think this isnt the solution to make the game better
I am not going for either; both options will only cost the game more players. the game is already difficult enough with the new trains and if you are going to raise the levels of the laboratory even more then you hit the players who are playing it for fun. I applaud improvement and I think it's good that Travian listens to the players but I think travian does not put all the "improvements" into the game so quickly in succession.