Posts by Jack T Richards

    I've made a tool for keeping track of RG sequence and majorities and a couple of other stuff that's city-related. It's a Google-Sheet tool. The tool is a template, so if you intend to use it copy it to your own Google-Profile. It should only be downloaded by ONE from the region, who then host it for the rest of the region-dwellers.

    It's divided into 4 very different tools. To be able to use it correctly a couple of things have to be done:

    In the data-pane you have to enter the major associations in the region in F44-F49

    In the Region Comparison-pane you have to select which region you play in cell A2. That's actually it.

    I'll speak about the panes backwards:

    EG Lineup is simply a reconstruction of the screen we get in RN for End Game cities. You enter a bit more information that you initially see on the RN-screen.

    You select each city in the correct place. All the info you have to write is level, IF Passengers are done in each city and the progress of each city.

    You can change the EG startime to reflect when it's time in your time zone. The Tool is born with CEST

    The Tendency-pane is for calculating the consumption.

    It will automatically select the 5 cities of the region you entered previously in the Region Comparison-pane. It will also automatically select the 4 current RG according to the CIties RG, which we will come back to.

    Fill out all the white cells for the city.

    Tendency: Tendency for the good,
    Stock: Stock for the good,
    Region bonus: fill out for the city that has the bonus
    City bonus: fill out for the good in the city that's supported
    Before cons: At approximately consumption, enter the stock just before for each good

    After cons: At approximately consumption, enter the stock just after for each good.

    For passenger enter hauled for how many has been hauled to the city, and target for the target for passengers.

    If you do the above a calculation will be made for how long it will take with the current parametres to finish each good and passengers

    The Region Comparison is for exactly that. Comparing regions.

    You can compare 3 regions. Select regions, the landmarks in the corresponding regions and cities in the corresponding regions. The Landmarks and cities are limited to the selected regions
    The first is your own region

    Enter level for the selected cities and levels and percentage done for the landmarks. Also enter player prestige.

    Finally we have the Cities RG-pane

    This is used to keep track of RG sequence and majorities. The majorities is most useful when several major associations haul in the city.

    We've tried to make recommendations for a sequence that take into account the supplies needed.

    The cities will automatically be for the selected region in the Region Comparison-pane.
    It's possible for you to change the sequence for a city if you're not satisfied with the recommendation. Just select another RG, but remember to change the place where the new RG was previously, so you always have the 46 RG somewhere on the list. It's only possible to select RGs that's actually genericly possible to select at that level. It doesn't take into account if you had selected the RG elsewhere for the city.
    Select an association to get the majority.
    When the city levels you just change the city level in row 3, and then you can copy the column N for the specific city to forum

    Tool Template

    I've made a tool, to make quick texts for calling on Steams over Europe. It's a Google-Sheet tool. The tool is a template, so if you intend to use it copy it to your own Google-Profile. It should only be downloaded by ONE from the city, who then host it for the rest of the callers.

    It uses the same data template as the End Game Tools, so it's very easy to copy the data between the 2 tools

    Basically you select which region you play in. It will automatically find the 5 cities in the region

    Then you select the current RGs for the city you play in. And then select the industries for the goods. You can also use it to make up to 4 calls at a time for Landmark

    Simply copy the text to forum

    You have to make sure that you've entered the industry-names in the correct region-pane. If you also enter the distance to city you have data ready to copy to End Game Tools

    Tool Template

    We've made a tool for associations. It's a Google-Sheet tool. The tool is a template, so if you intend to use it copy it to your own Google-Profile. It should only be downloaded by ONE from the city, who then host it for the rest of the association.

    It's not very complex, so there's no manual.

    There's a pane for each era. Every era copies data from the previous era.

    In each era you can make recommendations for which Goods-train and Passengers to use in the era. You can set a demand for how many train-slots should be used for passengers. You can also make recommendations for which level each building should reach. You can also set which cities members should connect to. On Steam over Europe you can also set it to harbor, warehouse, other regions and LMs

    For each member you enter which Goods-train they primarily use, which PAX-train they primarily use. How many slots the PAX-trains use. The level of each building, and where they are connected.

    If a member has reached a recommendation, the entry becomes green. If it's only 1 level from reaching the building recommendation it becomes yellow.

    You can also enter an x if they're connected to the recommended cities. If the entry is anything else than blank or X the cell entry becomes yellow instead. That's to be used on Steams over Europe in case you've connected to LM but not city. Then you can just enter LM.

    For each information the tool tells you how many has reached the recommendation at the top.

    Era 6 is a bit different, as you can also enter who intend to play next round, and whether they've preregistered

    It's possible to set one of the members, as the member the association supports as first place. That member might have some different rules than the other.

    There's also a Bid-pane, where you can enter results of auctions. We only use it for auctions we've won. The data entered here is summarized in the era-panes.

    Finally there's a pane for recommendations for workers

    We've used it for comparisons. At the beginning it was a tool for the leadership to be able to see how far everyone was in upgrading station, trains and tracks. Most of the members use it now to see how they fare compared to their fellow association-members.

    It should be possible to use it in every scenario.

    The Tool-template

    It's intended to be able to use it for all 50 cities, as long as you enter the industry and distance to city. And it only has to be done ONCE. If I myself gets the data for a city at some point, I'll upload updated data, that can simply copied to your own copy

    After several End Games I've made a tool to make the End Game a bit easier for callers. It's a Google-Sheet tool. The tool is a template, so if you intend to use it copy it to your own Google-Profile. It should only be downloaded by ONE from the city, who then host it for the rest of the callers. It's a tool that can be used to make scenarios for which Online good to choose. Just change the WT-entries and goods to see, which good would be most efficient to choose, or at which WT it would be acceptable to choose a specific good as Online.

    I've also made a manual for using it.

    The Tool itself:

    The Tool-template

    The Manual

    I have to give credit to Rantanen who created the initial tool, that's been upgraded extensively since

    I like the idea of a scenario where certain goods are only produced in a limited part of the map. The Silk Road and Transsiberian Railroad and even The Orient Express could be examples for this.

    A way to do this COULD be that those limited goods could be hauled from one city or warehouse to another city or warehouse, and then someone else can pickup the surplus from city/warehouse 2 and haul them to a third city/warehouse, and so forth until the good has been hauled from one end of the map to another by 8 or 9 players.

    As sacorima mentioned in the start of the thread the harbors are underused in SoE. That COULD simply be because all goods are present around every city. I'm not sure anyone sees the need to use the harbor because we've already got the good around the specific city

    Oh, this was easy. More so than the other Einsteinish quizzes I've solved:

    City 1: Level 7, Austria, Milk

    City 2: Level 33, Switzerland, Watches

    City 3: Level 41, Germany, Mobile Phones

    M1.201 Scandinavia

    Jack T Richards

    In the distant past when names in highscores could only be 4 characters, I, for some reason, called myself JAKE. Probably because my friend called himself ZAKE, and my name was due to lack of creativity. My own name is Tom, and that was just too short.

    Later on when it was actually possible to use a name in games I changed it to Jack, used my own initial (T for Tom) in the middle, and the name Richards just popped up to be used as a surname. I just kinda liked the look of the name Richards.

    It has stuck with me for MANY years, and the kids always ask me why I call myself JTR, when I play games with them