Posts by Rᴬᴵᴸᴵᴺ ᴿᴼΝ®

    Salix, your reply was not viewable when I posted and I see that you bring up valid points, all that I am all aware of.

    This is obviously, at least to me, a topic that the written word just won't do.


    It's a lot more in-depth than simply taking majorities. It's also actions like blanket-hauling of all RGs in EG, purposely hauling direct to drive up WT. Targeting the city when the LM is the focus. The list is long.

    The nut-shell version is this:

    Offensive gameplay = good and acceptable, no countermeasures.
    Offensive communication = bad, countermeasure in place (the 'ignore' feature)



    Well, I have seen medium to large corporations play with a "style" that cannot be explained other than to simply enrage the other players.

    They seem to be prevalent on the SoE maps and nothing they do is beneficial to anyone, including themselves. Examples include doing everything possible to negatively impact the entire region. Okay, if there were some reward for that, I get it. But when their reactions result in corp rankings in the 30s and individual rankings way out of the top 100? It becomes obvious that they are only interested in keeping the region from being competitive. Okay, *maybe* they are organized for the sole purpose of benefiting some other region. What sense does it make to spend an entire game round sabotaging the work of others? Yet, it's done daily. And there is absolutely nothing that can be done about it.

    The result is frustrating. Then, to add fuel to the fire, even the slightest remark about their actions is found to be in violation of the rules...resulting in bans. No vulgarities or threats and far less degrading than anything we see on television daily.

    So, we cannot say anything at all about their actions - even keeping it G-rated, else get banned. Fine, then add a feature where the masses can negate their impact. Similar to the special route if need be...either with "cash" donations or shift it over to the politician side and people can simply vote. Something...anything other than "well, *some* people just have a different playing style. That's rubbish. I am pretty sure I share the same point of view on this along with many others but they realize, as I now do, that it's a waste of time as the world continues to cater to the touchy-feely mentality for fear of , heaven forbid, offending someone.

    As it stands, there are no measures in place to "punish" an individual for their actions against the greater good in this game. If I claim that someone is being "a little dim-witted", I get the boot...no chatting for me. Inversely, it's okay for that person to exist only to cause hate and discontent. Breaking majorities, hauling against the call, etc. Those actions are far more infuriating than petty words. And yet...

    We all have to abide by the rules when it comes to communicating with other players. The purpose of the netiquette group of rules supports RN's desire to maintain a friendly environment for all players. Violation of those rules result in bans.

    With the friendly environment concept in mind, what recourse is available when individuals or minority groups purposely agitate the majority? Yes, they are playing within the game rules but their actions are farm more offensive than say, being called an idiot or some other minor but derogatory term.

    One can be certain that in a typical day, the person reporting another player for what equates to little more than school yard banter is laughing the whole time. They are satisfied in knowing that they have initiated repercussions that further agitate the one using the "offensive" language. Meanwhile, the other players have to "suck it up" and let the criminal element run amok. I use the term criminal, which might be extreme, but more often than not, one's actions in-game are a direct reflection upon their character. Thus, a lack of ethics and respect for others is certain to carry over into real life and those in question, are certainly more likely to take advantage of the rules in their favor for their unethical and nefarious deeds.

    I'm not saying we need to eliminate the rules, not by far. But when it comes to the issue at hand, the "friendly" gaming environment, the "good guys" lose. I know of circumstances where people have left the server (myself included) because of the wicked actions of others. There is a serious discrepancy here when that environment is not only created, but tolerated and the only answer from support is that it's a feature of the game. Well, if I kick someone in life, I get charged with assault for my actions. I don't know of too many people ever being arrested for for verbally "vilifying" others.

    I have to support improving in-game comms. Why require a 3rd-party app? I primarily play on a laptop and in dire situations, Android. Thankfully, android has supported multi-window/PiP for years, and I *could* do it if I wanted to. But *why*? Either fix the RN comms or ditch it all together. What's the point of having a feature if you just accept mediocrity and have that feature limp along?

    Keeping in mind, we're talking trains here...not clearing a building in CoD.

    I don't see any mention of this but figure it has been discussed in the past:


    Why is it necessary for players of RN to feel they need external 3rd-party apps to efficiently talk to each other?


    Every time I get involved with an efficient team that is serious about game play, "here's the discord link" or "we'll talk about it on slack"

    Personally, I choose not to use discord...vulnerability/exploits. I don't think that risk is worth the slightly increased messaging performance. If I were to seriously sit & play like it's my job, then I'd probably set up a separate linux box just for the cause...not using my "daily driver". But, I'm getting off-topic...


    Can the devs work on chat to meet the needs of the gamers?


    -Ron

    I know this has come up before...but I stand by the fact that not being able to pre-register with your own corporation is a serious flaw in the game. None of the cities in the region are available...nor are the neighboring cities in the next region (which I would not chose to opt for anyway).


    This should be fixed. If a chair or deputy has their proverbial foot in the door, then anyone on their team should be able to follow suit.


    My $.02

    Quack.


    I too use the Duck. :)

    Stubaski has a point...a well-run region will benefit, providing there is not a rogue corp that seems to have the sole purpose of fighting for 10th place.

    We had one recently that was upset about the city bonus rotation. There answer? Simple. Come over to our city and level it up two levels ahead of the LM. This was while we were focused on LM growth and goaled with getting at least three in the region to L12. We were at 10 at the time.


    Put out regional policy - they do the opposite.

    Can you tell I've put the field behind me? I retired from the Navy about 5 years ago...sysadmin/electronics. Kept up with it all. IBM before that...server development & FVT. Now...business mgt and stuff around the house. :) Since I got my MBA, I am *real* good at laying tile and building cabinets. LOL