Hi all,
my topic is dedicated to an issue that is very often affecting the normal game life.
I am talking about the discrepancy between the city consumption timer (each 15 minutes) and the recalculation timer (each hour).
In the "normal" life, these 2 timers are synchronized, I mean that every 4 consumption there is a recalc time.
As a consequence, the 4th city consumption, inside 1 hour, arrives exactly in the same moment of a new recalc time.
Very often, especially after a maintenance, recalc time and consumption become not synchronized.
For example now, on Italian Caldaia server, we have 5 minutes of discrepancy.
Recalc time arrives at minute 10 of each hour (xx.10) while city consumption are at xx.5, xx.20, xx.35 and xx.50
The main effect of this issue is that every hour becomes a "55 minutes hour".
When you are trying to level up a city, the 4th consumption arrives 5 minutes before recalc, so in 5 minutes normally you cannot
reach the city level, while if the 4th consumption is synchronous with recalc, you can use also these last 5 minutes...
The same problem will arise during the final game, each hour will be only 55 minutes long...
My request to the developers and programmers of the game, is to synchronize these 2 timers, in order to have always the
hours of 60 minutes, that is the "normal" situation.
If the modification is too difficult or requires a "main" modification of the game, my request is just to be attentive,
after a maintenance of the server, to synchronize manually the 2 timers before re-open the server.
Thank you for your attention,
Best Regards to all,
EnReDouble