I agree with you at your first point (1): the possibility to dismiss or accept members during EG would certainly be nice, but I don't know for sure if this option can or will be abused when it will be introduced.
Normal limitations would not allow teams much time to abuse this at all. add in not allowing any new team formation, and it's even less open to abuse.
(3) In their search of maximum PP most solohaulers switch their trains regularly too, mostly using factories with none or low WT.
A 200-300% WT-penalty doesn't really change that: WT 0 remains WT 0 and a WT of 5 secs will become only 10 or 15 secs, I think that's quite doable for a solohauler.
Solo Haulers who DO NOT sit on factories for hours on end are not the direct target here.
these respectful haulers, who come in and run 1-3 rounds of the goods, and move on OR follow calls, are not an issue at all.
this is aimed at those intentional spoilers who sit on a factory or factories for the entire set, sometimes moving when their WT gets too high .. burning still more factories.
Most often tho, they sit on 2-5 key factories, and keep those burned.
make it so they have to move every recalc or so, and maybe they'd pick easier targets.
- (3) + (4) Some factories are shared by more than 1 city. An example:
Factory name, RN may be force to address the factory imbalance as well, and actually open up MORE potential EG cities.
- (2) Why should teams with 5 or fewer players not be able to set a Megacity as homecity???
In my opinion that's just discrimintion, because those players/teams could also do their very best for a Megacity to win (hauling according to calls).
simple facts: Many teams with 5 or fewer haulers are almost as bad as Solo PP Haulers. note i say "Many".
heard the old "1 Bad Apple" saying?
- (1) + (3) + (4) If the possibility to dismiss or accept members won't be introduced what WT should be showed to solohaulers who are in a team which tries to win?
Home city setting.
Edit: and thank you for a Constructive response