Posts by TrainMaster Hemi

    simple: RN needs to pick a direction.

    Team game?

    or Individual Game?


    Team Game:

    Eliminate or reduce Prestige from factory investments (Cash) to less than 5% of what it is now.

    Increase Prestige gained from deliveries of RGs (City or LandMark)

    ADD prestige bonuses based on integrated hauling of RGs. (Supply Prestige bonus awarded when factories level/Grow)

    ADD prestige bonuses based on overall team tonnages delivered to RGs (City and LM)

    in this way, players who choose not to be on a team, still gain by delivering as part of a city/LM effort.


    Individual Game:

    Eliminate all Prestige for deliveries of any kind.

    All prestige is earned thru factory investing.

    This is what these players do anyways, only hauling goods that fill their banks fastest.


    Pick a direction. trying to have both is no longer working.

    So here we are, a bit over 5 weeks later. how about an update on this timeline?

    yup, these are the numbers i have found as well, thank you. i am in the process of updating my sheet

    ok, now i see why i couldn't get my sheet to match up to your calculator ... for base city tonnages you're using the Fast Forward City Tonnage by level numbers ...

    In an Express SoE server base city tonnage for level 42 is 43,550 ... not 65,000

    46,000 x 3*((113/100)^7)

    what server are these numbers from?

    Dynamic EG Tonnage calculator based on the new HTML5 rules.

    https://docs.google.com/spreadsheets/d/1s43w1ucee3mzvkvnqnfciadtg_6-qc7o8tq9zx2emq0/edit?usp=sharing




    EDIT: OK, seems the DEVs are playing with the formulas some, right now it appears Express servers are being calculated like Fast Forward servers were. Yet to see what is happening on Standard servers.

    As more information is known, this sheet will be updated.

    For Now: switch the "server type" in your copy to Fast Forward. Once i have confirmed the change to Express servers i will adjust the Sheet ... Standard servers we will need to wait and see what they do, unless info from a DEV can be made available.

    here's a dynamic spreadsheet for the new tonnage rules.

    feel free to make your own copy to share and use.

    https://docs.google.com/spreadsheets/d/1s43w1ucee3mzvkvnqnfciadtg_6-qc7o8tq9zx2emq0/edit?usp=sharing




    EDIT: OK, seems the DEVs are playing with the formulas some, right now it appears Express servers are being calculated like Fast Forward servers were. Yet to see what is happening on Standard servers.

    As more information is known, this sheet will be updated.


    For Now: switch the "server type" in your copy to Fast Forward. Once i have confirmed the change to Express servers i will adjust the Sheet ... Standard servers we will need to wait and see what they do, unless info from a DEV can be made available.

    Well, our customers paid us or our bosses directly for the project ... but at the end, even if it's an online game we as customers/players are doing the same, don't we?

    See, there's the problem. We, the Players, are not looked at like paying customers.

    We are simply sheep with credit cards to these folks.
    First and foremost they are working on more ways to incentivise us she...players to bust out that almighty plastic.
    They look at that first .. and if they do just happen to glance at the Buglist .. that's just to wonder who pulled it out of the garbage.

    Start withholding access to our Credit Cards until GENUINE efforts are made to fix long standing problems.